- Friday, March 19, 2010
This course is designed to provide an introduction to information technology concepts and careers as well as the impact information technology has on the world, people, and industry, basic web design concepts and specialized software for 3D animation.
This course is designed to provide an introduction to game and simulation concepts and careers, the impact game and simulation has on society and industry, and basic game/simulation concepts such as rule design, play mechanics and media integration. Additional work with animation, materials and lighting of scene and environments will be completed.
This course covers fundamental principles of designing a game or a simulation application, in particular Human Computer Interface (HCI), rules and strategies of play, conditional branching, design and development constraints, use of sound and animation, design tools, and implementation issues. Character development and rigging are also explored..
This course will focus on students acquiring skills in designing, producing, editing, and integrating audio and sound effects into a game or simulation application.
This course will focused on students acquiring skills in designing, producing, editing, and integrating video and special effects into a game or simulation application.